As the Trolls of Marglamesh wage a devastating war against the teen’s kingdom, Macal must navigate a perilous world, more threatening and magical than the farm boy ever imagined. It isn’t long before Macal is thrust from everything he’s ever known into a quest to save his kingdom, prove his father’s innocence, and uncover generations of dangerous secrets. “We have reason to believe that Bertran Teel is betraying the army and the Kingdom of Elronia.” And if he had, he’d have come home already.” “What do you mean, left? He wouldn’t just leave. “Your brother Bertran left the Dragoons some time ago,” informed the captain. “What do you mean?” Macal had never heard such a sharp tone from Uncle Melkes. No longer does that name hold any honor.” “As you can imagine,” the captain was saying, “it bodes ill for the Teel family. But his father is not coming home, and Macal is devastated as he learns why from the soldier who readily took over Bertran’s command as Dragoon captain. Macal is proud of his war hero father and is anxiously awaiting his return to his village, along with other cavalry already arriving. A great warrior, Bertran Teel had seen many battles and fought many wars to keep the Kingdom of Elronia safe within the world of Aerlinth. Young Macal’s father is a revered and honored captain in the Dragoon army. Bourgoine comes the riveting young adult fantasy collection, The Fable series, starting with book one, The First Fable, an imaginative and emotional story woven with elements of mystery, danger, and magic. When Macal begins a terrifying quest, uncovering secrets from generations past and confronting loathsome creatures and boundless dangers, he is determined to save Elronia and prove his father’s innocence-before it’s too late. His father is a war hero, or so he thought until he is accused of betraying the Dragoon army. His life is upended when his kingdom comes under attack by invading troll legions. NEW YORK, New York, - Macal Teel is a farm boy living with his uncle in the Kingdom of Elronia. “Dungeons & Dragons” allied writer pens epic fantasy series steeped with swords and sorcery, wizards and kingdoms, war and adventure!Ī terrified teen is thrust into a quest to save his kingdom.and his father. He also likes to spend time skateboarding and playing games. He enjoys painting, designing board games and computer games, drawing, and making full-size arcade machines. When he isn’t writing suspenseful epic fantasy stories for young adults, K. is the published writer of many fantasy magazine stories and books, and the creator of several board games. He considers that his greatest achievement. He then went on to write stories for Gygax’s magazine, Lejends, including some featuring the legendary character “Gord the Rogue,” of whom K. in how to tell a story and keep people on the edge of their seats. Playing that game for thousands of hours trained K. R.’s writing journey provided an opportunity for him to meet Gary Gygax, the creator of “Dungeons and Dragons” and from that meeting the two became friends. He hopes that his young readers come away from reading his books with the message that, in the long run, people are what matters and your actions can affect them deeply. believes that a good story is one that evokes strong emotions and is as exciting as it is entertaining. believes adds heart to what he’s trying to capture. The music puts him in an emotional place that K. It’s like he's watching a movie in his head and trying to copy down what he’s imagining. has when writing his books is that he often listens to the same song on repeat while writing a whole novel. With a list of one hundred story concepts, it’s just a matter of having the time to devote to developing some of them.Īn interesting habit that K. He is never at a loss for ideas, sometimes emerging from a single word or image that forms an entire story in his mind. Bourgoine began writing in 1999 as a creative outlet to add something new to the world.
0 Comments
Leave a Reply. |